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Hit the Road! 5 Fun Games for Crazy Long Car Rides

If you’re not traveling this spring, you probably will be by summer, and the Experts in Play from Educational Insights are sharing five fun games sure to save your sanity on the road. Once you’ve found all the states in the license plate game and (softly) slugged your seatmate for every Bug that goes by, give these great games a go!

20 Questions

While away the time – and hone those deductive reasoning skills – with a good ole’ fashioned game of 20 Questions! The “answerer” thinks of an object, but keeps it to themselves, while the rest of the riders take turns asking simple yes or no questions (maybe is also okay). The first person to guess correctly becomes the next “answerer”.

Travel Blurt®! Game

Think quick! What’s the word for a partially dried grape? With a magnetic board and score pieces, this handy dandy, portable version of best-selling Blurt! is perfect for on-the-go guessing! Take turns reading the clues aloud and racing to blurt out the correct answer. Blurt it first to score a point – the player who reaches the top of the board first wins.

Tell a Tale

Take turns adding a sentence to create a silly story customized just for your family! The youngest player starts with the very first sentence, then go ‘round in age order, each player adding a single sentence with as much detail as possible. Continue until the story reaches its natural conclusion or gets too crazy.

Brainbolt™ Game

Keep the kiddos calm in the backseat with a head-to-head memory challenge! Two players take turns passing Brainbolt back and forth, watching a pattern of lights and pressing up to 21 light-up tiles in sequence to copy the pattern. The player who follows along the longest without breaking the pattern wins the round!

I Spy

Magnify the fun of this classic car game with the GeoSafari® Pocket Scope! The “spier” spies something in the distance, using the Pocket Scope to magnify objects out the window up to 8x larger, then passes the scope around in age order until someone else spies the same distant object. The player who finds it becomes the “spier” and play continues.
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Hit the Road! 5 Fun Games for Crazy Long Car Rides
If you’re not traveling this spring, you probably will be by summer, and the Experts in Play from Educational Insights are sharing five fun games sure to save your sanity on the road. Once you’ve found all the states in the license plate game and (softly) slugged your seatmate for every Bug that goes by, give these great games a go!

20 Questions

While away the time – and hone those deductive reasoning skills – with a good ole’ fashioned game of 20 Questions! The “answerer” thinks of an object, but keeps it to themselves, while the rest of the riders take turns asking simple yes or no questions (maybe is also okay). The first person to guess correctly becomes the next “answerer”.

Travel Blurt®! Game

Think quick! What’s the word for a partially dried grape? With a magnetic board and score pieces, this handy dandy, portable version of best-selling Blurt! is perfect for on-the-go guessing! Take turns reading the clues aloud and racing to blurt out the correct answer. Blurt it first to score a point – the player who reaches the top of the board first wins.

Tell a Tale

Take turns adding a sentence to create a silly story customized just for your family! The youngest player starts with the very first sentence, then go ‘round in age order, each player adding a single sentence with as much detail as possible. Continue until the story reaches its natural conclusion or gets too crazy.

Brainbolt™ Game

Keep the kiddos calm in the backseat with a head-to-head memory challenge! Two players take turns passing Brainbolt back and forth, watching a pattern of lights and pressing up to 21 light-up tiles in sequence to copy the pattern. The player who follows along the longest without breaking the pattern wins the round!

I Spy

Magnify the fun of this classic car game with the GeoSafari® Pocket Scope! The “spier” spies something in the distance, using the Pocket Scope to magnify objects out the window up to 8x larger, then passes the scope around in age order until someone else spies the same distant object. The player who finds it becomes the “spier” and play continues.
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